import 'dart:ui' as ui;

import 'package:flame/flame.dart';
import 'package:flutter/material.dart';
import 'package:fluttergame/game.dart';

void main()async{
  WidgetsFlutterBinding.ensureInitialized();
  Flame.util..fullScreen()..setLandscape();
  ui.Image image = await Flame.images.load("sprite.png");
  runApp(MyGame(image).widget);
}
